Colour Palette

Colour palette of the game is centered around tints of blue, combined with different colours, for the human world, while the alien one is centered around green and red. I mentioned them as such, as the colors will be visible in the designs on the major and minor parts of the project. I would also…… Continue reading Colour Palette

Genre

I believe that the game would fit in the tactical genre, because of the battles and the stealth levels, similar somewhat to XCOM, even if it will have elements that classify in the puzzle genre and adventure genre.

Alphas – Cars, Buildings and Spaceships

The designs are mostly inspired by a pyramid shape, as the aliens’ planet has high pressure and the atmosphere would be thick. The shape would make sense, as it can cut through the air and also be stable, in the case of the buildings. The spaceships are as they are designed, because of the aliens culture…… Continue reading Alphas – Cars, Buildings and Spaceships